QUICKPLAY FINISHES
2014 FIDE LAWS OF CHESSAPPENDIX G: QUICKPLAY FINISHES
G.1 A ‘quickplay finish’ is the phase of a game when all the remaining moves must be completed in a finite time.
G.2 Before the start of an event it shall be announced whether this Appendix shall apply or not. [rjh: presumably this means "whether there will be quickplay finishes".]
G.3 This Appendix shall only apply to standard play and rapidplay games without increment and not to blitz games.
G.4 If the player having the move has less than two minutes left on his clock, he may request that a time delay or cumulative time of an extra five seconds be introduced for both players, if possible. This constitutes the offer of a draw. If refused, and the arbiter agrees to the request, the clocks shall then be set with the extra time; the opponent shall be awarded two extra minutes and the game shall continue.
G.5 If Article G.4 does not apply [rjh: presumably this means something like "if G.4 is not invoked and applied"] and the player having the move has less than two minutes left on his clock, he may claim a draw before his flag falls. He shall summon the arbiter and may stop the chessclock (see Article 6.12 b). He may claim on the basis that his opponent cannot win by normal means, and/or that his opponent has been making no effort to win by normal means
(a) If the arbiter agrees that the opponent cannot win by normal means, or that the opponent has been making no effort to win the game by normal means, he shall declare the game drawn. Otherwise he shall postpone his decision or reject the claim.
(b) If the arbiter postpones his decision, the opponent may be awarded two extra minutes and the game shall continue, if possible, in the presence of an arbiter. The arbiter shall declare the final result later in the game or as soon as possible after the flag of either player has fallen. He shall declare the game drawn if he agrees that the opponent of the player whose flag has fallen cannot win by normal means, or that he was not making sufficient attempts to win by normal means.
(c) If the arbiter has rejected the claim, the opponent shall be awarded two extra minutes.
G.6 The following shall apply when the competition is not supervised by an arbiter:
(a) A player may claim a draw when he has less than two minutes left on his clock and before his flag falls. This concludes the game. He may claim on the basis: (1) that his opponent cannot win by normal means, and/or (2) that his opponent has been making no effort to win by normal means. In (1) the player must write down the final position and his opponent must verify it. In (2) the player must write down the final position and submit an up-to-date scoresheet. The opponent shall verify both the scoresheet and the final position.
(b) The claim shall be referred to the designated arbiter.